The largest zone in the wasteland, Diamond Delta stretches across the Southeast area of the Pyrrhian Wasteland, and travels north across the ex-SeaWing Kingdom to make up a massive landmass that supports majority of the settlements in the wasteland. The centerpiece of Diamond Delta is [REDACTED]. This settlement is the clear center of trade for dragons on the Eastern half of the continent, and a large marketplace in the center of the city is an excellent location to visit for new wanderers. However, the dense city, as well as the rest of the Diamond Delta, is filled with raiders and thieves, both of which out to get food and scrap. Crime is common in this part of the Wasteland, and most onlookers don't care to bat an eye at it, or they risk being drawn into something that most dragons would rather stay out of.
The headquarters for the Claws of Steel is located in the center of the ex-SeaWing Kingdom.
If sticking around others isn't your thing, then the Thousand Peaks may be the right place for you. This area of the wasteland is infamous for its raiders and near impossible navigability. The mountains are home to several solitary buildings and shacks, making them a good place to gather materials. However, these mountains are filled to the brim with dragons just itching for a fight. Despite this, the mountains are probably the safest place to set up a solitary base, as the high peaks make mapping the area next to impossible.
The Institute is known to send trackers to the Skyzone Tower, and it is assumed that their facility is located somewhere within the Thousand Peaks.
The central strip is one of the most dangerous locations in the Pyrrhian Wasteland. The northern half of this strip follows along the large river going down the center of the continent, and the area is filled with all sorts of settlements known for their high security and large diversity of tribes. These settlements rarely trust newcomers to their settlements, but they are home to the single greatest places for trade in the entirety of the wasteland.
Just South of North Central, South Central is similar to its counterpart in several ways. There are very few settlements located here, as the largest settlement in the area is Jade City, built around the base of Jade Mountain. This settlement is a massive walled-in structure designed to keep their residents safe from the raiders of the outside world, and entrance to the settlement requires a long process of tests to ensure that you are safe. Beyond the walls of Jade City, the rest of South Central is mostly barren. There are a couple of small settlements, South Side being the only other major settlement in the area.
The desert has a wide variety of names, all depending on the dragon that you're asking, but the official name for it is the Dry Desert. The Dry Desert is a large, barren wasteland, with very little weather other than bright unrelenting sunlight or massive cloudy overhand. There is very little rain in the desert, and the rain that does fall is often irradiated from the nearby tundra. There are not nearly as many settlements as the other zones of the wasteland, but the ones that do exist are overall regarded as the safest settlements in the wasteland, so long as you are able to get into them. Dragons in this part of the wasteland rarely trust anybody, including those that they have known for all of their lives. Even within the walls of a settlement, the atmosphere is not a friendly one, and most inhabitants constantly live on edge.
When you're not in a settlement, chances are that you are being subject to the torturous space that is the desert. Most monsters and mutants living in the desert are tough, adapted to live in the harsh conditions associated with desert living. In addition to these monsters, raiders and gunners are also present, making yet another threat to dragons.
The most notable faction in the desert is the Outclaws. This faction was founded long before the war, and the members are dedicated to providing protection to wanderers in the wasteland, providing food and shelter for anyone that needs it.
The Northern Tundra is a zone that is the epitome of radioactive dangers. The tundra used to be the IceWing Kingdom, but after the bombs fell, this part of the wasteland was completely obliterated by the sheer force of the weaponry dropped on it. The first bombs of the war fell on the IceWing Kingdom, resulting in a high level of radiation throughout the entire Northwest. The sky above the Frozen Tundra is always flooded with radiation storms, making attempting to fly in them a suicide. Constant lightning bolts in the air, combined with the radioactive material in the clouds themselves make flying impossible, without death following behind closely.
To go into this area of the wasteland without sufficient skill would be a death sentence. All sorts of radioactive monsters make their home in the tundra, and none of the inhabitants like dragons coming in and messing up their territories. All monsters in this zone are considered hostile under any circumstances, and more often than not, they require heavy artillery in order to even stand a chance against them.
There are many IceWings that prefer to live within the ex-IceWing kingdom, and refuse to leave their homeland. However, these IceWings are very rarely hostile to other dragons, but are perfectly capable of putting up a fight if they are messed with. This tribe of dragons generally refer to themselves as the Everfrost, and are always happy to assist travelers.
- These are user-made locations that are open to the public.
- You do not have to ask to use these locations.
Blackpoint: Blackpoint is a chaotic city built on one of the largest oil reserves on the continent, with huge fiery smokestacks as the most prominent features of the skyline. The air around the city wavers from the smoke and heat from the oil refineries and other heavy-duty factories. The city itself is teeming with criminals and outlaws, and is home to some of the most disturbing and mutilated dragons in Pyrrhia. It is headed by a dragon named Anarchy.
Claws of Steel HQ: Residing in the ex-SkyWing Palace, the Claws of Steel HQ is a large stronghold in the center of the Thousand Peaks. The ex-palace is now home to the Claws of Steel's main forces, with many of the old rooms refitted to meet the needs of the Claws. The Arena has been outfitted as a resource and training ground for the Claws of Steel. It is here that members of the Claws of Steel can receive equipment and training for their missions outside of HQ.
Jade City: Built around Pyrrhia's tallest mountain, Jade City is easily one of the larger settlements across the wasteland. Built in a ring around the base of Jade Mountain, the city is walled off from the outside, making it the most secure location in the wasteland--the only way to get into the city is through a series of tests to ensure safety. The inside of the city features a dense cityscape full of dragons of all kinds, and nearly every type of shop or facility that can be imagined. Further up the mountain lies the wealthier of dragons, protected by the city's air security.
Scorpion Den: The Scorpion Den is still the home of the Outclaws, and has remained relatively unchanged. It remains a large bazaar for merchants and artisans trying to make a living, as well as a hideout for any dragon on the run. It is more fortified now than it was pre-war, and has a heavier presence of the Outclaws.